Hank Anderson is a major character in the 2018 video game "Detroit: Become Human." Developed by Quantic Dream and written by David Cage, the game is set in a dystopian future where androids and humans coexist, and the narrative explores themes of artificial intelligence, sentience, and societal roles.
Here are some key details about Hank Anderson:
Occupation: Hank Anderson is a veteran police lieutenant in the Detroit Police Department. He works in the department's CyberLife Division handling android-related cases. Hank, who has an unfavorable opinion of androids at the start of the game, is partnered with Connor, the android protagonist, to investigate cases of deviant androids – androids who are developing human-like sensibilities and rebelling against their programmed roles.
Personality: Hank is depicted as a hardened, gruff, and somewhat cynical character who has a strong disdain for androids initially. However, he can reveal a warmer, more compassionate side as the player makes choices that influence his relationship with Connor.
Backstory: The game reveals that Hank's dejected and somewhat self-destructive behavior stems from hardship in his personal life, including the loss of his only son.
Player Influence: The player's decisions throughout the game directly influence Hank's attitude toward Connor and androids in general. His relationship with Connor can range from hostile to a close partnership, depending on the choices the player makes.
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